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Galena May

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Galena May last won the day on January 25

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About Galena May

  • Birthday May 6

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  • Gender
    Female
  • Location
    Oh! wait! Why am I in the Lion's Den? Never mind. Gryffindor Common Room, besides the hottest fireplace, duh.
  • Interests
    Okay, maybe Wizard's chess?
  • Pronouns
    She, her.

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  1. Basic protocol for communicating with unknown spaceships: 1. Do not reveal identities/identification information of your ship or company/cargo and contents/purpose of travel/destination/number of crew members onboard or any detailed information at the first message relayed, to avoid overwhelming the other ship. 2. Reveal your home planet and your official native language at the first message relayed, to aid communication. A first message would be like, "Hii, I am from planet Earth, my primary language is English". 3. Always send messages in both languages, Common and your own language, to facilitate communication and enhance understanding, and it is polite to incorporate the same message in a third language (the one that the crew from the other spaceship speak) if you can also speak it. 4. Keep the initial messages short and simple, peaceful (include absolutely no hostile comments), gentle, and ask for the main purpose of communication if they sent the first message or else relay the main purpose of communication if you sent the first message, e.g., "The current position of your ship is in our way as per our navigation route, we may collide head-on (or scratch each other, list whatever you think may happen) in __ __ __ __ __ time (approximate time before collision) and our outer coatings may burn up (include possible adverse complications and technical details)". If it is an emergency and there is very less time before a tragedy happens, also include the steps you are planning to take in as few words as you can but covering all important details. Take said steps without waiting for a response. If there is no emergency or there is ample time before the tragedy, do not include any future plans in the first exchange, allow the other ship to speak first (for all you know, they may be planning to swerve out of your way, or have a better suggestion or technology to avoid the collision). Listen to them, then send your suggestions and work together towards a solution. If no response is received within reasonable time or the situation becomes an emergency, send a second message with the steps you are planning to take and take the steps without waiting for a response. 5. If it is a simple communication just to say hello, the ship that communicates first reveals their identities/identification information of the ship or company/cargo and contents/purpose of travel/destination/number of crew members onboard first. The other ship then sends back the same corresponding details. 6. If either ship is communicating to ask to borrow fuel or technicians or something else, as an offer or plea for help, or for exchange of cargo, the ship in need of something from the other ship sends their identities/identification information of the ship or company/cargo and contents/purpose of travel/destination/number of crew members onboard and includes other relevant information first. The other ship responds with the same corresponding details and includes their ability/inability to help with or without relevant reasons. 7. In the absence of an emergency, always commit 20 percent of your message towards building mutual trust and rapport and mutual understanding, for every subsequent message that you send after the first one. You could say things like, "Pleased to come across you", "We are looking forward to mutual assistance", "Would you like to come aboard for a cup of tea?", or "Would you like to taste our space-brew?" 8. The purpose of communication and the presence/absence of emergencies is key to determining how long or short the relayed messages can be. 9. If the other ship's messages indicate an emergency that you aren't equipped to handle but think is too important to abandon, immediately send a radio communication to your headquarters with your location and the exact distance from/location of the other spaceship, then gather the remaining crew on your spaceship to help strategize. If you have any reason to believe that the other ship is in danger, don't hesitate to inform the other ship and ask for assistance from your OWN headquarters. Do not panic and there is no need to contact nearby planets and spaceships as your headquarters will do that for you with a cooler head and more assistance than you can manage in the thick of the action on the field. 10. If either you or any of your crew members are going to the other ship or they are coming aboard your ship or exchanging any sort of cargo or technology, always send a message to your own headquarters to inform about the exchange so that they are up to date about the condition of your ship and also so that both ships are traceable if there is any disruption in space. 11. Never leave conversations unfinished or without a proper goodbye to signify the end. Always close the conversation with a goodbye (never say see you again as it may confuse the other ship about your future navigation route) and always include the direction you will be taking thereafter and a reasonably small portion (only the part during which the two ships will be in each other's vicinity) of your navigation route in the last message to avoid collisions after closing communication. 12. Keep records of all communication so that relevant information can be retrieved in case there is need for future assistance.
  2. Some specializations are very basic and already taken care of before the start of the journey. These people would then be further trained for higher roles. The trainers would be already existing specialized personnel in each specialization but exclusively hired only for training purposes to help keep upgrading the specialized skills of our junior crew members over time and help increase the number of specialized crew. The trainers may either join us in the beginning right from our home planet or arrive from a destination planet in another spaceship. I would allow one day in the week in each junior crew member's duty roster for them to attend personal training sessions with these trainers, for whichever higher role they are looking to fulfil. Another day in the week would be for compulsory training sessions with basic overlapping modalities to help the junior crew be insightful about interlinked aspects and to help figure out what higher role they may be drawn to and/or be better at. Those who cannot choose a higher role by themselves may receive personal counselling sessions from each specialized trainer to talk about their possible strengths and/or weaknesses in each available specialization. At the end of the training period, there would be a written theory exam to determine mastery of the theoretical knowledge, in one or more respective specializations chosen by the crew members themselves. The ones who pass the theory exam(s) would then undergo a short internship period in their chosen specialization(s) during which the trainees will work in the actual field(s) under supervision of and help from the respective trainers (the ones who don't pass the theory exam can attend the weekly training again and retake the theory exam but they cannot undergo internship without passing the theory exam for the corresponding specialization). Following this internship, there would be a practical exam in each specialization during which the trainees will showcase the practical skills they learned, by managing their specific specializations onboard for a given duration under supervision but without any help from the trainer (except if someone messes up badly enough to cause an emergency). The trainers will then step back and allow the judges (already existing specialized personnel in each specialization but neutral and impartial to the performance of junior crew trained by any trainer) rate the work done by the trainees. Then ranks will be awarded based upon who got the highest ratings. The highest rank holders will be hired, and the remaining will be allowed to either give only the exams again or undergo the whole process again based on their personal choice. If crew members pass the exams and obtain high ranks for more than one specializations, they may be hired for the specialization that is running low on specialized crew members or if there are enough crew members everywhere then the candidate who passed the exams may be allowed to choose their own specialization that they want to join on the basis of their rank (higher ranks will have a wider berth of choices). Training and exams will be fitted into the weekly roster of the junior crew members and will never or rarely exempt them from their basic (unspecialized) duties.
  3. I would ensure enhancing the crew's well-being by making sure that they are healthy and happy. A healthy and happy crew is more productive and communicative, and is also more likely to be united by reducing irritability and squabbles or aggressiveness due to ill-health or mental ill-being. They are living far away from their real families, far away from even their own planet in space (which can be well-likened to adverse conditions and abnormal living conditions), so homesickness, depression, and loneliness are likely to be challenges apart from maintaining physical health and well-being. I would make sure that the medbay aboard the spaceship is fully functional, well-equipped, and operational 24×7 so that the health of the spacecrew can be taken care of. I would also have a mental therapist onboard to provide support and alleviate troubles. I would keep the entire spaceship regularly cleaned and hygienic for the crew's health to remain top-tier. I would make sure that the duties of the people aboard are arranged in such a way that no one has either too less or too much work so that everyone can find a healthy and happy balance between work and leisure time, allowing them to overcome both boredom and exhaustion at the same time. I would personally make the rosters and oversee that it is being followed. I would allow ample time and space for socializing to make sure that no one misses their families a lot and can find second families in each other, and keep the cafeteria and mess hall organized so that people can chat, rest, and build rapport and friendliness as they eat. I would also encourage open and easy (by using technology that allows easy communication) communication among crew members to keep positive vibes flowing among the crew members, reduce fights and increase peace, and keep spirits high. I would ensure ample O2 circulation and keep the sleeping quarters comfy so that everyone is healthy, energetic, and well-rested. I would also have a separate game-room onboard for entertainment of the crew members and allow them to bring space-friendly hobbies onboard. A music room (as said by Helenarosequeen above) also sounds nice to allow music and dancing. Music is known to alleviate sadness and increase happy hormones, making it a must for rejuvenation and happiness onboard. Friendly competitions can be held onboard to keep things exciting. I would also take care of the crew's overall hygiene, including physical, mental, and spiritual, by introducing yoga, meditation, and motivational pep-talk and therapy sessions to uplift and motivate the crew. Nutritious food keeps people healthy and tasty food keeps them happy, so having both would be absolutely necessary. I would ensure well-maintained kitchens for the same. In the end, it remains impossible to replace one's real family and own home planet, so I would make sure that everyone has a chance to send and receive radio messages from space to their families, at least once a week. Motivation to work aboard the spaceship can come from short-term rewards apart from regular motivational meetings and friendly communication. Finally, I would personally take care to ask how each person is feeling, take note of their reactions, host regular meetings onboard, and collect feedback to know what's ailing who, so that the crew can voice their unique difficulties and perspectives and help find solutions.
  4. Happy birthday, dear! Thank you for the delicious cupcakes, professor! They are yummy!
  5. I'd like to choose Planet: Iris Resource: Beryllium Iris spoke to my eyes
  6. Congratulations, everyone! Well done, keep it up!
  7. Beepibops are an ancient species living in the Autoelectron planet for millennia. They were only discovered recently because of their tendency to stay secluded. They live in one of the most sparsely populated planets across galaxies. Only 5000 Beepibops are known to exist so far. Their primary food source is starlight, they eat by directly trapping light and heat energy from their nearest star into panels and then connecting these panels to capacitors inside their heads. They can use this energy for a long time before they need to recharge again. Since a proper recharge is mandatory for their survival, they are significantly protective of their nearest star and have a custom of conducting a tour to their nearest star on a spaceship, every decade, as a mark of respect to the star. They believe that they'll only exist for as long as their star does. This tour is like a pilgrimage for them. They aren't exactly immortal, but their life span is a hundred centuries, before their capacitors start failing to charge up and they die. The dead aren't buried, but their robot-like bodies are dismantled and the parts are used in their hospitals to mend physical injuries on Beepibops that are alive. Beepibops speak the Beep-bop language which has only two sounds, Beep and Bop. Their words are formed by some sort of Morse code, but more complex. The absence of a sound makes as much sense as the presence of it, for example, Beep Bop means yes, but only Bop means no, indicating that the absence of Beep in this case is very significant. "Beep Bop Beep Bop" in their language means Hello, or rather more like "You are welcome into our land" (this is the closest to Hello in their language, they don't have a specific word for Hello). You can also say "hello" to them, i.e. greet them, by saying the same, but be prepared to welcome them into your own planet if they take you too literally. "Bop Beep Bop" is a sign of gratitude, and it means "thank you". If they tell it to you, they are grateful that you brought them a shipment. "Bop Bop" is a sign of trouble or danger, or they are warning you if they say it to you. If you hear a lot of "Bop Bop" from all directions on their planet, you should probably run.
  8. On planet Samantandra, blooms a plant similar to red algae by sight except that it doesn't live in water or need water to survive. It is named Haembuoyant by space researchers and space botanists. It looks like huge red leaves, fluttering without wind (actually just using up its internal energy) and grows in iron-rich soil. Samantandra has abundant iron-rich deposits in its soil, especially inside its craters. These are the places Haembuoyants are found. It is the perfect antidote to anaemia. In cases of blood loss in space, it can be used for emergency blood replenishment. You'd just need to stuff a 1 inch by 1 inch piece of a Haembuoyant leaf into your mouth to replenish 100ml of blood in your body instantly. It gets absorbed within seconds when it comes in contact with saliva. It is equivalent to a 100ml blood transplant. It also grants powerful immunity against diseases. You might feel sick for a minute or so, and want to spill out the contents of your gut by vomitting, but if you haven't eaten anything, you will be fine.
  9. My space-worthy dish is a soup called Starwish Light soup. It has all nutrients that a person can need and is considered one of the most nutritious dishes in space across all planets. It is luminous because of the anti-gravity charms on it and contains as much energy as a newly born star which means that you need only about a millilitre of the soup each day or else your body will burn due to the excess energy being converted into heat. It is mixed with an agent that propels itself into your stomach and aids peristalsis. It is also easy to digest in zero-gravity. You put it in a bottle and suck it in through a pipe because the traditional way of eating wouldn't work without gravity (which is absent in space). Some of its known ingredients are water, egg yolks, carrots, banana flower, chia seeds, and broccoli, infused with a solar potion and cooked on an oven that traps energy from the stars in panels similar to solar panels and directly transfers this energy to the food.
  10. I'd like to choose Planet: Hyacinth Resource: Lead Oooooh, I have a special connection to lead.
  11. I would have this dark symbol for me and my followers to use. It is a modified version of the Adinkrahene, an African symbol of greatness and leadership, which looks like 3 concentric circles (I have always dreamed of learning African magic, especially shamanic rituals, so I naturally fled to the darker parts of Africa to learn dark magic rituals, incorporating the Adinkrahene in my dark symbol is a tribute to the same). I chose the African symbol of greatness and leadership because most wizards who turn to the Dark Arts are obsessed with power, and I was no different. Inside the Adinkrahene, are my three favorite dark tools - dark potions, dark spells (wand), and dark rituals (bird feather). Below, steams away a smoking cauldron with a thick smoke, the fumes looking like thick clouds, to serve as the symbolic source of power and also to indicate that dark African concoctions are the mainstay and signature hallmark of my dark magical practices. For anything wrong that me and my followers will do, a cauldron with thick fumes will likely be involved.
  12. When you are frisked before being detained, they usually take away all things in your possession that you can use to hurt someone else or escape. They take your wand, any potions, dangerous magical objects, and are even inclined to take any ordinary Muggle sharps such as lock-pickers and knives. The Aurors who gagged me, put me on a broomstick, and deposited me at Azkaban frisked me for the same things, except, they didn't realize what a useful thing I had in my possession, my shoelaces, and, if you will believe me, soap. They thought I wasn't going to get away. Little did they know that the harmless looking things are the most handy. You don't need a wand until an exceptionally smart Auror strips you of your basic (and harmless) necessities. I untied my shoelaces, pulled them out, and now I had two pieces of very handy and flexible but sturdy string. A small piece of soap was in my pocket, one they almost laughed at because it would finish in a few days anyway. I smeared the entrance to my cell with lots of soap, making it as slippery as I could. Then, I tied my highly elastic shoelaces to form a sort of chain behind the door of my cell. Then I made a racket saying that someone had apparated into my cell, and pretended to argue in two different voices. This brought the Aurors to my cell door, for they were worried about the safety of whoever was in my cell, but more worried how someone had breached their security and entered my cell in the first place. They kicked my cell door to open it, but the shoelaces were doing their job. As they pressed their bodies against the door, the door refused to budge, and they had to blast the door down with a Reductor Curse, and the shoelace finally gave way, but they fell with more force than usual on the slippery soap suds in their sense of urgency. One of them fell with a hand outstretched, and the wand shot out of their hand. That was enough of a diversion for me to pick the wand up and run out of the prison cell past the Aurors still trying to get up from the slippery floor but slipping down back again. I ran out into the Azkaban grounds, retrieved a Nimbus 2001 broomstick from the Aurors' broomshed, and took instant flight, keeping low to avoid being in the line of sight of the other Aurors posted near the other wings of the prison. It was a while before they found out what had happened and gave chase, but I already had a good start.
  13. Maintenance Routine Day of the week: Tasks for maintenance crew Monday: Check the fuel tank for leakages/spills and refill from storage if necessary, also check the storage areas to ensure nothing is misplaced and/or leaking and everything is kept in an easily accessible way for emergencies (This is important because fuel is a high-priority good in space as it may not be available on all planets, much less in open space, and therefore wastes due to leakage can be worth some trouble, besides, in the internal environment of a spaceship, fuel leakages can cause combustions or poisoning). Tuesday: Check the functioning and the pipes of the O2 recycling system and electrolysis chamber (if this one stops working, the ship will soon run out of O2 to fill cylinders with, and spacecrew may die due to lack of O2). Wednesday: Ensure that the reactor is in good condition, and there are no leaks (A leaking reactor may cause poisonous gases to be released in the spaceship's internal environment, besides causing a lack of CO2 recycling and a subsequent shortage of O2). Thursday: Check the main power supply, the wiring, and the electric circuits that supply power to the whole ship (An electric wiring damaged can be a detrimental emergency for the whole ship, as a lot of equipment relies on electricity). Friday: Check the upper and lower engines (so that we don't get stranded free-floating in space). Saturday: Half-working day to check the staff count and verify their crew member IDs (so that we can keep track of our staff and know that everyone is safe and healthy and also to ensure smooth scheduling of tasks) and to check the radio center and radio to the main station from our communications chamber to report our whereabouts and functioning, any eventful happenings, and any delays or change of course (this way, the main station knows where we are and what's up with us, and can help/warn us faster if necessary). Sunday: Cleaning day to clean any exhaust fans and vents and ensure that there are no debris and make sure that the waste baskets are properly stored and disposed of (waste in space can be a real nuisance with the zero gravity conditions, especially if they get stuck in some important equipment and sabotage it).
  14. As I was on my routine rounds, I saw an electric wire come loose. I checked the manual. This electric wire was meant for the electrolysis chamber in which water splits into hydrogen cations and oxygen anions to release (and thus to recover) O2, powered by electricity. The battery was disconnected because of the loose wire and the electrolysis had stopped because of the circuit being broken. The water is obtained by converting CO2, or carbon dioxide, into methane (CH4) and water in a reactor with the help of steam. The water is then electrolysed in the electrolysis chamber to recycle oxygen. The oxygen cylinders, apart from the oxygen chamber for the crew, have a chamber for storing exhaled gases, and from this chamber CO2 is extracted and purified, then put into the reactor. P.S. Inorganic chemistry was never my strong suit. That's the best I can do.
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