Sky Alton

PiC
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Everything posted by Sky Alton

  1. purr
  2. 3405
  3. Sabre (I use an epée though)
  4. aptitude
  5. 3401
  6. 3399
  7. open
  8. City The market square is a riot of colours, smells and sounds. Not far off a woman is slowly wheeling a hand cart, piled high with orange fruits the size of cannon balls. You step passt a jewellery stall, the glass beads flashing with different coloured fire in the sunlight. Next to that, a man is frying mysterious objects in batter, the oil spitting high against the sides of the metal barrel he’s using as a brazier. You duck behind a cloth stall that looks more like a tent, swaths of amber, saffron and cobalt fabric fluttering in the soupy breeze. With a sense of relief, you spot the side street you were told to find and angle your way through the crowd to reach it. As soon as you exit the square, the temperature and tumult drops abruptly and you find yourself in a mercifully cool and hushed thoroughfare between buildings. You hurry along it towards a wooden sign that sticks out into the street. As you get closer, you note the spray of bay leaves in its centre and nod to yourself. Stepping up to the door, you prepare to knock but then spy the note: ‘Popped out, please wait within’. The herbalist’s shop is incredibly dim. You quickly realise this is because most of the windows have been obscured by living plants, all twisting themselves into odd shapes to try to make the most of the scant daylight. It smells richly of green things and also spices which make your nose tingle. A single candle is on the counter ahead of you, shining brightly on a piece of paper. The herbalist has left a shopping list he wishes you to complete but in order to do so, you’ll have to work out his incredibly bad handwriting so you know exactly what you’re buying. Fifteen herbs and spices (all of 5 letters or more) have been hidden in this word search. Please submit your answers as a written list and NOT as an image. https://i.imgur.com/4dCXmS6.jpg (If for accessibility reasons you can’t complete this task, please just let me know and an alternative can be worked out) You’ve just returned with an arm full of shopping when the door opens, a little bell tinkling. Rather than the herbalist though, it’s a customer. And they’re very agitated. They’ve developed a bizarre condition and they urgently need help. There’s no time to wait for the herbalist to return. You’ll have to look through the weighty book on herb law to see if you can find anything that will help them. Come up with a page from the Herbalist’s book that includes a description of the patient’s symptoms and a possible cure (I'd prefer you to create your own illness and cure, though you can of course take inspiration from ones we're already familiar with). You can do this through writing a description of the page and or how you encountered it (in which case please make it at least 100 words long) or as a graphic of the page itself (in which case please upload the image to an image hosting site and provide me with the URL). Please submit these tasks (either together or separately) as a reply to your ‘Summer Quest’ PM (as detailed in the main Summer Quest post). Please label them clearly with their location and type. Once you’ve submitted them, feel free to post your creative tasks below if you’d like to show them off (though obviously not your puzzle solutions). The deadline is 31st August.
  9. Sea Water slops over the ship’s rail and soaks you. What you were assured was ‘nothing to worry about’ has turned into a howling gale. You cling to the now sopping rail and swallow hard, ordering your insides to stay where they are. “Bit rough for you?” one of the crew asks brightly, passing behind you. You don’t dare to move on the pitching deck to respond: you might fall over. Even fall overboard. That roiling grey water with its slashing crests of foam does not look inviting. People are yelling about doing things with sails, their voices barely audible over the wind. You’re wondering whether you should try and lend a hand or whether you’d only get in the way when you find yourself smacking into the soaking deck. The ship is rolling over to one side: so sharply you slide for 5 feet before coming up against a post. You grip on tightly, your shoulders being wrenched by the force. Just as you’re sure that the whole thing is about to go over with all of you beneath it, the world rights itself again. You wait for at least a minute to be sure, then force yourself to your feet. There seems to be quite a bit of water sloshing around… an alarming amount of water, actually. “Bail!” someone snaps, thrusting a bucket into your hand. You need to act fast to help the crew bail water out of the ship otherwise you might all go down after all. Solve this jigsaw as fast as you can and save the ship. Take a screenshot of your completed puzzle, upload it to an image hosting site and send me the URL. https://www.jigsawplanet.com/?rc=play&pid=2909337b42d2 (If for accessibility reasons you can’t complete this task, please just let me know and an alternative can be worked out) You seem to have kept the sea at bay for the time being but the deck is still rising and plunging beneath you. Your face has been whipped raw by winds that are carrying equal parts rain and sea water. You can taste the tang of salt on lips that have gone as numb as the hands still clutching the bucket. The ship gives another violent lunge and you fall to your knees. You look up through the driving rain and see a man flung sideways. The ship tilts further and, over balancing, he tumbles over the rail into the churning water. “Man overboard!” Tell me how you act quickly to save the unfortunate man. Your story should be at least 150 words. Please submit these tasks (either together or separately) as a reply to your ‘Summer Quest’ PM (as detailed in the main Summer Quest post). Please label them clearly with their location and type. Once you’ve submitted them, feel free to post your creative tasks and jigsaw times below if you’d like to show them off. The deadline is 31st August.
  10. Forest Leaves crunch beneath your feet. Your local guide is a dim shadow a few feet ahead of you. She holds out an arm and you stop in your tracks. You both wait, not making a sound. The nighttime forest is vast around you, the only sound the faint rustle of branches overhead. Your guide moves forward a few more feet before stopping again. You can’t be sure but you think she must be scanning the trees around you. She reaches back to tap your shoulder. This is where you’re meant to wait. You touch her arm to show you’ve understood and she melts away. You strain to make out the faint tread of her feet but very soon it passes beyond hearing. You grip your sword tightly. When you arrived in the small woodland village, you weren’t expecting the hunters and carvers there to enlist your help in driving bandits out of their forest. But when they asked (well, insisted), you couldn’t exactly say you were a bit busy with your own quest, awfully sorry. So, here you are. In a very dark forest…. Very late at night… on your own. On your own, waiting for a signal at which you’re meant to charge forward, hopefully driving unsuspecting bandits before you and into a trap. Which seems fine: in principle. A twig crackles behind you and you spin round. Nothing. That you can see, at least. Probably just a creature. Hopefully a small one. A small and not hungry one. A bird chatters above you, startled by something. You try to calm your breathing. You’re a hero, you’ve got this. A horn rings out and without thinking, you charge forward. Solve this Masyu puzzle and drive the bandits (the blue dots) out of the forest, while avoiding colliding with your allies (the yellow). https://i.imgur.com/A6XXGwa.jpg For more information on how to solve this kind of puzzle, please check: https://krazydad.com/masyu/tutorial/ Note: the yellow dots (representing your allies) can be likened to the black dots in the original puzzle (in that the loop makes a 90 degree turn when it reaches them), while the blue dots (representing your enemies) can be likened to the white dots (in that the loop passes through them). (If for accessibility reasons you can’t complete this task, please just let me know and an alternative can be worked out) You sit down gratefully on a log and accept the cup someone offers you. The fire is leaping high, shining on the happy, victorious faces of the villagers. That went pretty well, if you do say so yourself. Even if you are feeling more than a little scratched. Someone strums on an instrument and several voices join in a song. You close your eyes, letting the music wash over you. Running around the woods, dealing with ruffians is tiring business and you’d quite happily drop - “How about you?” your guide turns to you, “Have you a song for us?” “Me?” Sing (well… write) the villagers a song about some of your heroic exploits. It can be about any event you like providing it demonstrates your courage and daring do. It doesn’t need to rhyme but should be at least 10 lines long. Please submit these tasks (either together or separately) as a reply to your ‘Summer Quest’ PM (as detailed in the main Summer Quest post). Please clearly label them with their location and type. Once you’ve submitted them, feel free to post your creative tasks below if you’d like to show them off (though obviously not your puzzle solutions). The deadline is 31st August.
  11. Valley As you descend into the valley (an indistinct grey blur below you), rain bounces off your head and trickles its way down your neck. After 2 days of this, you can’t actually remember what it feels like to be dry. At first, you stopped now and again to ring your sleeves out but now you’ve just given up. The group of travellers you joined up with yesterday are looking, if possible, even wetter and colder than yourself. They’ve already been forced out of their homes by this weather, when a river burst its banks. Wiping a soaking hand across your face to try to get rid of the raindrops obscuring your view, you glance upwards. It’s difficult to tell but you think it’s near to nightfall: time to try to find somewhere to camp. Ideally somewhere dry but you’re not quite that naïve anymore. You strain your eyes through the gloom, searching for trees. It takes you and the group a damp and miserable age to spot some at the bottom of the valley. Everyone straggles under the scant cover and stands there, shivering. You dismount. At least the ground here isn’t liquid mud: perhaps there are some dry enough patches to pitch some tents, at least for the children Solve this tents puzzle and find the few positions where you can safely pitch some tents so that you and the flooded out people can have a night protected from the rain. https://i.imgur.com/hGBx1LS.jpg (If for accessibility reasons you can’t complete this task, please just let me know and an alternative can be worked out) Now the tents are up, everyone’s attention turns to food and warmth. The only problem is you have very little of the former and no way of getting the latter. All the readily accessible wood is too damp to burn and nobody is quite sure how to make the supplies (8 potatoes, 3 onions, half a loaf of bread and a bag of dried fruit) feed 10 people. You’re going to have to get creative with what’s on hand… Tell me how you’d use the available resources (both stuff you have with you and what you might reasonably expect to find in a small wood) to feed you and your new friends and prevent everyone from getting exposure. Describe the steps you’d take and why in at least 150 words (you may have to do additional research). Please submit these tasks (either together or separately) as a reply to your ‘Summer Quest’ PM (as detailed in the main Summer Quest post). Please clearly label them with their location and type. Once you’ve submitted them, feel free to post your creative tasks below if you’d like to show them off (though obviously not your puzzle solutions). The deadline is 31st August.
  12. Village You crest a hill. The early morning breeze gusts around you, bringing the smell of grass, flowers and a tang of wood smoke. There’s a tiny village nestled in a hollow at the base of the hill: no more than a jumble of little oblongs at this distance. You encourage your horse on down the slope and soon enter a small copse of old oak trees. There’s a rustling sound from above and you glance up to find a boy looking down at you. He grins delightedly and waves. You smile and continue on. You’ve only gone a few feet when you hear a cry from behind you. Twisting round, you see the boy lying in a heap on the road. It doesn’t take you long to work out that his arm is broken: what takes the time is getting him up on the saddle and getting him to forget the pain long enough to tell you where he lives. With him held tightly in front of you, cradling his arm, you walk your horse as gently as you can down to the village. At the door of the bakery you stop and a woman in an apron comes running out, looking aghast. “Paul! What on earth have you done now?” You carry Paul inside and stand awkwardly in a corner as the village healer examines, then sets the arm. Once he’s resting comfortably, you’re about to head on your way when you catch sight of the baker’s face. “He’ll heal alright,” you tell her quietly. “I hope so,” she nods, hands knotted in her apron, “It seems awful to worry about it now but I’ve no idea how I’m going to manage the orders and deliveries without him…” Help Paul’s mother out by keeping track of the orders for her. Solve this logic puzzle and send me your solution. From the following information, determine which customer (one was the tailor) stopped by the bakery when (one arrived at noon), what they ordered and which flour (one type was brown flour) was requested for it. 1. Neither the weaver nor the customer who came late afternoon requested rye flour. 2. The customer who requested the wholemeal flour didn't order a large loaf. 3. The weaver arrived earlier in the day than the person who requested the rye flour (which isn't for a cake). 4. Of the weaver and the blacksmith, one arrived late morning while the other ordered something using wholemeal flour. 5. The customer who ordered rolls arrived following the customer who ordered a small loaf (which wasn't to be made using white flour). 6. Of the customer who arrived early morning and the customer who ordered something using spelt flour, one is the weaver and the other ordered the small loaf. 7. The customer who arrived early afternoon didn't order the flatbread or request rye flour. 8. The five customers are the one who requested spelt flour, the one who ordered the cake, the one who requested wholemeal flour, the grocer (who arrived early morning) and the mayor. (If for accessibility reasons you can’t complete this task, please just let me know and an alternative can be worked out) Paul’s mother, grateful for your help, keeps you busy. All the same, you can’t help but notice Paul is looking very fidgety in the easy chair she’s allowed him to watch from. It’s not long before he’s bored out of his mind and itching to get back up to mischief. With the materials on hand in the bakery, come up with a simple way to keep Paul amused. You can write it (in which case make it at least 100 words), make an image of it (in which case upload it to an image hosting site and send me the URL) or even craft it yourself and send me a photo (include a piece of paper with your HOL ID written on it in the shot and submit it as you would a graphic). Please submit these tasks (either together or separately) as a reply to your ‘Summer Quest’ PM (as detailed in the main Summer Quest post). Please label them clearly with their location and type. Once you’ve submitted them, feel free to post your creative tasks below if you’d like to show them off (though obviously not your puzzle solutions). The deadline is 31st August.
  13. Mountains You pause to lean forward and cough. You feel as though your lungs and calf muscles are on fire and you’ve been climbing less than an hour. Glancing up, you try not to see just how much mountain there’s left to climb. And, you think as you totter forwards again on your protesting legs, there’s still getting down to consider. It gets steadily colder as you continue on but you feel almost intolerably hot from the effort of the climb. It’s all you can do not to start stripping off layers: only then you’d have to carry them. With a grunt, you hoist yourself up another near-vertical bit of the path. You can’t really remember what it feels like to stand properly upright and your back is nothing but a collection of twinging muscles and indistinguishable aches. You crest another false summit and are brought up short. A huge wall of tumbled rock blocks the path in front: far too high and unsteady looking for you to even contemplate climbing over. You stagger back a pace or too, nearly falling down the slope you just climbed. This has to be some kind of cruel joke. Having gone this far, you now have to retreat back down with all that effort wasted. In an act of pure stubbornness and frustration you crane your neck back and begin looking for another way up. Find an alternative path up the mountain by solving this Hidoku puzzle. Construct a chain of consecutive numbers from the smallest number (1) all the way to the largest number (49). The links of the chain can be horizontal, vertical or diagonal. https://i.imgur.com/PRMLUEl.jpg (If for accessibility reasons you can’t complete this task, please just let me know and an alternative can be worked out) Finally, you’ve reached the summit! The actual top of the mountain. You sit down hard and try to remember how to breathe. A cold wind whips at you but you don’t care. You don’t even care that you’ve now got to clamber down the other side. You’re here! You’ve made it. You look around you, hoping the view is worth it. What can you see from the top of the mountain? You can either describe the view (in 100 words or more) or make a graphic of it (upload it to an image hosting site and send me the URL) Please submit these tasks (either together or separately) as a reply to your ‘Summer Quest’ PM (as detailed in the main Summer Quest post). Please clearly label them with their location and type. Once you’ve submitted them, feel free to post your creative tasks below if you’d like to show them off (though obviously not your puzzle solutions). The deadline is 31st August.
  14. 3396
  15. clarity
  16. 3394
  17. Dream
  18. 3392
  19. Defeat
  20. 3390
  21. Legend
  22. 3388
  23. Hydra
  24. 3386
  25. 3382 *waves* Welcome to the longest, simplest and yet still strangely addictive game in the universe.