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Prof. Amy Lupin

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Prof. Amy Lupin last won the day on July 17 2017

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About Prof. Amy Lupin

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    On the Hunt for Snorkacks

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  1. Imagine playing Chinese Checkers, but instead of the coloured marbles just being marbles, each would represent a different element: air, earth, fire, metal, water and wood. Whenever a marble of a particular element hops over another element (or even the same) — or captures it, depending on the variant — they interact. For example: two fires might create a small spark or perhaps with earth and wood, a small plant might sprout. All effects would be visual and auditory, without any harm coming to players or their surroundings. When winning, the effect seen when two of the same elements interact with each other, would be amplified.
  2. Nessa's post reminded me of the elastic game (apparently also called Chinese jump rope) which got played a lot in about grade 2 or 3. We were pretty much obsessed with it, playing it both at school and each other's houses. It was always exciting going up a level, and trying out new variations. In doing some research now, it's funny to think that even in South Africa we used the "England, Ireland, Scotland, Wales" chant, but with a slight variation following that: "inside, outside, inside, on". I think once we got past a certain level, we ended up making up our own versions. A friend of mine and I also did something similar on the trampoline, where we'd need to jump, bounce or land according to a predetermined pattern, and we used to spend hours devising different levels.
  3. Some fond memories of games as a child definitely includes Pokemon. I was 8 when my cousins from the US visited and introduced my brothers and me to the game, and Vaporeon and Articuno being among my first few cards (pretty sure my cousin generously parted with one or both cards). It made such an impression on me that when given the opportunity in class to decorate a book cover in class, I drew a plinth, with each 'brick' a different colour and with a different Pokemon name, and Pikachu sitting atop. Back then the hype still had yet to reach SA (it finally hit our shores the following year, which as a kid, is an eternity) so I enjoyed being able to introduce others to it when they asked about it. I also played a fair bit of scattergories with a friend whenever we were over at each others' houses (though we called it 'general knowledge', and I also distinctly remember taking the time to draw up a list of possibilities for a Harry Potter version of it). We usually went with the same categories each time, but even then I remember my favourite one being colours (who would've thought where that would have led me?). Video game wise, Heroes of Might and Magic III will always be special to me due to playing it hours on end with my brothers and aforementioned cousins. At 5 players games would be on the long side, but I loved the different creatures associated with the various 'factions', and it actually helped spark an interest in mythology. In spite of graphics improving leaps and bounds by Heroes V (one of the few other titles I've played in the franchise… though I'm now sorely tempted to check out VII <<), I still much preferred III.
  4. Breakfast for dinner! Would you rather travel to the future or to the past?
  5. Prof. Amy Lupin

    ABC game

    Equestrian dressage
  6. True Likes castles?
  7. Hmmm... what about 'R'?
  8. I slap Iverian for helping organise Exploding Snap :P
  9. Under African Skies - Paul Simon What inspires you?
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